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Culisetto

Small species · Culiset
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New in SW5eNovel: A nimble, small insectoid with a long snout and twin tendrils that draw blood; superb climbers and leapers, obsessively hygienic, living in tight kin groups. They drink blood by choice, largely for flavor, not survival, and are often ostracized.
Culisetto
Drop on foes with Surprise Attack's 2d6 bonus, scale walls on a 25-foot climb speed, and spot threats with Perception expertise.
Blood-drinking insectoids shunned across the galaxy, culisetto travel in tight sibling broods, fiercely loyal to their own kind and indifferent to outsiders.
scoutduelistsharpshooter
●●weight · Surprise Attack, climb, trip
Ability focusDexterity-first with a Charisma bump — agile skirmisher or face.
Standout traits
  • Surprise Attack — deal an extra 2d6 damage when you hit a surprised target on your first turn, once per combat
  • Climb — climbing speed 25 feet, letting you scale surfaces and set up ambush angles freely
  • Compound Eyes — expertise on Wisdom (Perception) checks that rely on sight
!Small size (speed 25 feet, Undersized) bars heavy shields and two-handed martial weapons — Surprise Attack favors a finesse or light-weapon build rather than a heavy hitter.
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Pairs witha Dexterity melee or scout class · finesse weapons or light weapons · ambush or initiative-boosting feat

Biology and Appearance

The culisetto are an insectoid species, with a close resemblance to the common fly. Their long snouts are not truly proboscises, but function much the same, allowing them to drain blood with the aid of two tendrils, one on either side of the snout. They move by crawling about on their hands and feet, and are adept at leaping and climbing.

Despite their appearance, culisetto are an exceptionally hygenic species, with an evolved habit of rubbing their hands and legs to rid them of germs from the ground.

Society and Culture

Culisetto are often shunned by other species, if not for their grotesque appearance, then usually for their habit of drinking blood. They prefer to do so while their victims are alive, but tolerate it if they are recently dead. While they have evolved beyond needing to drink blood to survive, its taste remains quite enticing to many culisetto, who will indulge in it at their pleasure.

Culisetto tend to favor the company of their own kind, particularly their siblings. Broodlings frequently travel in groups of three or more, inseparable from birth.

Names

Culisetto names are distinctively antiquated in their etymology. Surnames are familial.

Male Names. Kreon, Sosilu, Ocyto, Phino

Female Names. Hecuba, Anophe, Xeina, Adeia

Surnames. Dengue, Chontos, Kazan, Vazil

Distinctions. Thoracic carapace

Ability Score Increase. Your Dexterity score increases by 2, and your Charisma score increases by 1.

Age. Culisetto reach adulthood at 8 years old, and live to be about 60.

Alignment. Culisettos' thirst for blood cause them to tend towards the dark side, though there are exceptions.

Size. Culisetto stand between 3 and 4 feet tall and weigh about 45 lbs. Regardless of your position in that range, your size is Small.

Speed. Your base walking speed is 25 feet.

Cannibalize. If you spend at least 1 minute devouring the corpse of a beast or humanoid, you gain temporary hit points equal to your Constitution modifier. Once you've used this feature, you must complete a short or long rest before you can use it again.

Climb. You have a climbing speed of 25 feet.

Compound Eyes. Whenever you make a Wisdom (Perception) check related to sight, you are considered to have expertise in the Perception skill.

Powerful Leap. If you jump at least 10 feet in a straight line before hitting with a melee weapon attack, you can attempt to trip the target as part of the same attack. Once you use this trait, you can't use it again until you finish a short or long rest.

Prehensile Feet. You have supreme control over your feet and can use them to manipulate objects as well as your hands.

Strong-Legged. When you make a long jump, you can cover a number of feet up to twice your Strength score. When you make a high jump, you can leap a number of feet up into the air equal to 3 + twice your Strength modifier.

Surprise Attack. If you surprise a creature and hit it with an attack on your first turn in combat, the attack deals an extra 2d6 damage to it. You can use this trait only once per combat.

Torpor. You only need 3 hours of sleep during a long rest to gain its benefits, instead of 6. Additionally, if your long rest would be interrupted, you only need to complete the long rest instead of restarting it to gain its benefits.

Undersized. Your small stature makes it hard for you to wield bigger weapons. You can't use heavy shields or martial weapons with the two-handed property unless it has the light property, and if a martial weapon has the versatile property, you can only wield it in two hands.

Languages. You can speak, read, and write Galactic Basic and Culisetto. Culisetto is composed of high pitched whines made from the snout.