Force-Empowered Allies
Path of Meditation: 3rd level While you are concentrating on a power that benefits a friendly creature other than you, you gain new ways to utilize your Force-Empowered Self features. Each option costs 1 force point, and you can only target a creature that is benefiting from a power you cast.
Deflection
When an ally is hit with an attack roll, you can use your reaction and roll a Kinetic Combat die to add it to your ally's AC, potentially causing the attack to miss.
Double Strike
When an ally hits with an attack roll, you can use your reaction and roll a Kinetic Combat die to deal additional damage of the same type as the attack.
Slow Time
When an ally moves on their turn, you can use your reaction and roll a Kinetic Combat die to increase their speed by 5 x the amount rolled until the end of the turn.