Feature
Waters of Life
Archetype feature · Path of Witchcraft · level 13
source-kindArchetypesource-namePath of Witchcraftlevel13
Path of Witchcraft: 13th level You've learned to absorb the fleeting magicks of your familiar. When your familiar is destroyed by taking damage, you can choose to grant temporary hit points equal to 2d8 + your Wisdom or Charisma modifier (your choice) to one friendly creature of your choice you can see within 30 feet. You can use this feature a number of times equal to your proficiency bonus, as shown in the sentinel table. You regain all expended uses when you finish a long rest.