Berserker
Splashclass improvement
sourceEC
Prerequisite: No levels in berserker
On your turn, you can enter a rage as a bonus action if you aren't wearing heavy armor.
While raging, you gain the following benefits:
- You have advantage on Strength checks and Strength saving throws.
- When you make a melee weapon attack using Strength, you gain a +2 bonus to the damage roll.
- You have resistance to kinetic and energy damage.
If you are able to cast powers, you can't cast them or concentrate on them while raging.
Your rage lasts for 1 minute. It ends early if you are knocked unconscious, you don heavy armor, or if your turn ends and you haven't taken a hostile action or taken damage since your last turn. You can also end your rage on your turn as a bonus action.
You can use this feature once. You gain an additional use at 11th level. You regain all expended uses when you complete a long rest.