Rancor, Adult

Armor Class 15 · Hit Points 250 (20d12+120) · Speed 40 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 23 | 11 | 23 | 6 | 11 | 6 |
Siege Monster (Trait). The rancor deals double damage to objects and structures.
Multiattack (Action). instead of its bite. The rancor makes three attacks: two with its claws, and one with its bite. It can use its swallow
Claw (Action). Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit 15 (2d8+6) kinetic damage.
Bite (Action). a creature, it is grappled (escape DC 15). Until this grapple ends, the target is restrained, and the rancor can't bite another target. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit 19 (2d12+6) kinetic damage. If the target is
Throw Boulder (Action). Ranged Weapon Attack: +10 to hit, reach 60/240 ft., one target. Hit 25 (3d12+6) kinetic damage.
Swallow (Action). hits, the target takes the bite's damage, the target is swallowed, and the grapple ends. While swallowed, the creature is blinded and restrained, it has total cover against attacks and other effects outside the rancor, and it takes 21 (6d6) acid damage at the start of each of the rancor's turns. If the rancor takes 25 damage or more on a single turn from a creature inside it, the Rancor must succeed on a DC 20 Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, which fall prone in a space within 10 feet of the Rancor. If the Rancor dies, a swallowed creature is no longer restrained by it and can escape from the corpse by using 10 feet of movement, exiting prone. The rancor makes one bite attack against a Medium or smaller creature it is grappling. If the attack