Using This Book
Starships of the Galaxy is divided into ten chapters.
Chapters 1-6 are about taking your SW5e character, adopting a deployment, and designing a ship. It includes information on the six main deployments, the six ship size classifications, ship upgrades, ship equipment, and the customization options that you can choose from. Many of the rules in these chapters rely on material found later in the book. If you come across a game concept that you don't understand, consult the book's table of contents.
For initial encounters, you can generally skip these chapters by running characters without a deployment and by utilizing a pre-generated stock ship.
Chapters 7-9 detail the rules of how to run the space portion of the game, beyond the basics described in this introduction. These chapters covers where the rules deviate from the ground game, and where they remain the same.
Chapter 10 is for GMs, and covers the rules for generating encounters and ships, as well as the stats for stock ships off which players can build.