Holocron

Power Channeling

Feat
sourcePHB
New in SW5eSW5e trick: pick Force or Tech casting path, keep a set of powers you know, spend extra time casting to lower a power’s cost; concentration is required, and you can swap powers on gaining a level in a casting class.
Halve the point cost of select powers by extending cast time (1 min per level); applies to half your proficiency bonus in known powers.
CasterUtility
○○value · out-of-combat niche
Best fora caster who frequently casts known utility powers outside combat and wants to stretch their point pool
Skip ifyou spend most of your points in combat where the extra cast time is fatal
!Extended casting requires concentration; if that concentration breaks, the power and all that time are wasted.
force-castertech-caster
force-castingtech-casting
Pairs withutility power heavy lists · out-of-combat resource management · concentration-protection builds
PlaystyleSupport

Prerequisite: 4th level, the ability to cast force or tech powers

Choose one from force- or tech-casting. You've learned to cast powers of the chosen type with greater deliberation. Choose a number of powers you know of 1st level or higher equal to half your proficiency bonus. When you cast one of the chosen powers, you can choose to spend an additional minute casting the power for each level of the power. If you do so, the cost of the power is reduced by half the number of points. Casting a power in this way requires concentration (explained in chapter 10). If your concentration is broken, the power dissipates without taking effect.

Whenever you gain a level in a class with casting of the chosen type, you can replace one of the chosen powers with another power of 1st level or higher you know.