Holocron

Contingency

Tech power · Level 6
power-typeTechlevel6concentration
Same as 5eYou already know this as 5e Contingency — This is exactly your Contingency — pre-load a 5th-level-or-lower power on yourself that auto-triggers on a circumstance you define, just paying tech points instead of a spell slot.
Pre-load a 5th-level-or-lower tech power that targets only you; it fires automatically the moment a condition you describe occurs.
RitualUtility
●●breadth · prep-dependent, self-only
TargetingSelf
Use whenbefore a dangerous encounter to set up an automatic emergency response
ScalingFlat — no higher-slot scaling.
!Takes 10 minutes to cast, costs slots for both powers, and ends immediately if your tech focus leaves your person.
wardingdivination
Pairs witha survivability power as the contingent effect · a solo infiltrator build · careful pre-combat planning
PlaystyleSupport

Choose a tech power of 5th-level or lower that you can cast, that has a casting time of 1 action, and that can target you. You cast that power, called the contingent power, as part of casting contingency, expending tech points for both, but the contingent power doesn't come into effect. Instead, it takes effect when a certain circumstance occurs. You describe that circumstance when you cast the two powers.

The contingent power takes effect immediately after the circumstance is met for the first time, whether or not you want it to, and then contingency ends.

The contingent power takes effect only on you, even if it can normally target others. You can use only one contingency power at a time. If you cast this power again, the effect of another contingency power on you ends. Also, contingency ends on you if your tech focus is ever not on your person.

Codex
Casting Period
10 minutes
Range
Self
Duration
10 days
Concentration
No