Holocron

Squad Shield

Tech power · Level 7
power-typeTechlevel7concentrationtrue
Tweaked from 5eYou already know this as 5e Globe of Invulnerability — This is your Globe of Invulnerability, but it blocks tech/force powers (and certain hazards) up to 7th level rather than scaling from 5th, and it protects everyone inside the sphere rather than just centering on you.
Reaction: raise a 10-foot-radius sphere that blocks outside tech powers 7th level or lower, physical projectiles, and environmental hazards.
Defense
●●●breadth · any combat, party-wide
TargetingArea
Use whenyou or nearby allies are about to be hit by a major attack or hazard
ScalingRadius increases by 10 feet and blocked power level increases by 1 for each slot level above 7th.
!Requires concentration; cast as a reaction so it uses your reaction for the round.
wardingarea-denial
Pairs witha clustered party formation · Scrambling Barrier for layered defense · a Tech-caster-heavy enemy encounter
PlaystyleDefenderController

In the face of danger, you create a barrier that protects you and those around you. A faintly glowing sphere of protection with a radius of 10 feet appears. The sphere lasts for the duration.

Any tech power (or force power that deals energy or lightning damage) of 7th level or lower cast from outside the barrier can't affect creatures or objects within it, even if the power is cast using a higher level tech slot. Such a power can target creatures and objects within the barrier, but the power has no effect on them. Similarly, the area within the barrier is excluded from the areas affected by such powers.

Furthermore, hazards of the following types cannot physically pass through the barrier or affect anything within it.

  • Physical or energy projectiles.
  • A specific effect, such as a thermal detonator's explosion.
  • An environmental danger, such as falling rocks or a lava flow.

Overcharge Tech. When you cast this power using a tech slot of 8th level or higher, the maximum radius increases by 10 feet for each slot level above 7th. In addition, the barrier blocks powers of one level higher for each slot level above 7th.

Codex
Casting Period
1 reaction, which you take in response to an incoming threat
Range
Self (10-foot radius)
Duration
up to 1 minute
Concentration
Yes