Repair Droid
Tech power · Level 1
power-typeTechlevel1concentration
Tweaked from 5eYou already know this as 5e Cure Wounds — It's your Cure Wounds — same touch range, 1d8 + casting mod, and same 1d8-per-slot upcasting — except it's flipped to only work on droids and constructs (the very things Cure Wounds can't heal). ✨
Touch a droid or construct to restore 1d8 plus your techcasting modifier hit points.
Healing
●○○breadth · droids/constructs only
TargetingSingle
Use whena droid or construct ally is wounded and needs hit points mid-combat
ScalingHealing increases by 1d8 for each slot level above 1st.
!Works only on droids and constructs — dead weight if your party has no droid allies.
healinganti-droid
Pairs withdroid companion builds · Artificer or Engineer subclasses · a party with a droid PC or companion
A droid or construct you touch regains a number of hit points equal to 1d8 + your techcasting ability modifier.
Overcharge Tech. When you cast this power using a tech slot of 2nd level or higher, the healing increases by 1d8 for each slot level above 1st.
- Casting Period
- 1 action
- Range
- Touch
- Duration
- Instantaneous
- Concentration
- No