Pyrotechnics
Tech power · Level 2
power-typeTechlevel2concentration
≈ 5e PyrotechnicsEssentially the 5e spell Pyrotechnics — turn a visible flame into a blinding fireworks burst or a smoke screen, choosing which effect to unleash.✨
Extinguish a flame and choose: blind nearby creatures on a failed Con save, or create a 20-foot heavy smoke cloud for 1 minute.
ControlUtility
●○○breadth · requires a fire source
TargetingArea
Use whena fire source is present and you need a blind or smokescreen
ScalingFlat — no higher-slot scaling.
!Requires an existing unenhanced flame within range — useless without one.
firecontrol-conditionarea-denial
Pairs withfire-using allies or environments · a stealth or escape plan needing smoke · a Saboteur build
Choose an area of unenhanced flame that you can see and that fits within a 5-foot cube within range. You can extinguish the fire in that area, and you create either fireworks or smoke when you do so.
Fireworks. The target explodes with a dazzling display of colors. Each creature within 10 feet of the target must succeed on a Constitution saving throw or become blinded until the end of your next turn.
Smoke. Thick black smoke spreads out from the target in a 20-foot radius, moving around corners. The area of the smoke is heavily obscured. The smoke persists for 1 minute or until a strong wind disperses it.
- Casting Period
- 1 action
- Range
- 60 feet
- Duration
- Instantaneous
- Concentration
- No