Holocron

Smuggle

Tech power · Level 2
power-typeTechlevel2concentrationtrue
Same as 5eYou already know this as 5e Pass Without Trace — This is Pass Without Trace renamed for the smuggler — same +10 Stealth bonus, no-tracking, and no-traces effect for nearby allies, with only the flavor swapped from magic to tech.
Grant up to a 30-foot radius of chosen creatures +10 to Stealth checks and leave no trackable trace for up to 1 hour.
Utility
●●breadth · covers a whole group
TargetingMulti
Use whenmoving a group through guarded territory without being detected
ScalingFlat — no higher-slot scaling.
!Requires concentration up to 1 hour; creatures outside 30 feet of you lose the benefit.
stealthillusion
Pairs witha heist or infiltration mission · an Operative or Scout · group stealth tactics
PlaystyleScout

You dampen sound and light and dull the scent from creatures in your vicinity. For the duration, each creature you choose within 30 feet of you has a +10 bonus to Dexterity (Stealth) checks and can't be tracked except by enhanced means while within this radius. You can choose yourself as well. A creature that receives this bonus leaves behind no traces of its passage.

Codex
Casting Period
1 action
Range
Self
Duration
up to 1 hour
Concentration
Yes