Holocron

Gundark, Matriarch

Large beast · CR 4
sizeLargecr4
Gundark, Matriarch
A blood-frenzied gundark queen whose presence lets nearby gundarks attack as a bonus action, turning a brood into a buzzsaw of claws.
Leader
How to run itKeep her within 10 ft of her brood so Aura of Blood Thirst grants them bonus attacks; have her Multiattack the front line and Rampage onward after a kill.

Armor Class 15 · Hit Points 90 (12d10 + 24) · Speed 40 ft.

STR DEX CON INT WIS CHA
18 14 15 6 15 9

Aura of Blood Thirst (Trait). If the matriarch isn't incapacitated, any other gundark can make a melee attack as a bonus action while within 10 feet of the matriarch.

Rampage (Trait). When the matriarch reduces a creature to 0 hit points with a melee attack on its turn, the matriarch can take a bonus action to move up to half its speed and make a claw attack.

Keen Hearing and Smell (Trait). The matriarch has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Multiattack (Action). The matriarch can make four attacks: two with its claws and two with its gigantic claws.

Claw (Action). Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) kinetic damage.

Gigantic Claw (Action). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 17 (3d8 + 4) kinetic damage.