Holocron

Narglatch

Large beast · CR 3
sizeLargecr3
Narglatch
A fast, climbing predator that lurks in shadow, pounces to knock prey flat, then savages the downed victim with claw and bite.
Skirmisher
How to run itHide as a bonus action in obscurity, then close 20+ ft for the Pounce knockdown and a free bonus-action bite; pick off a prone, isolated PC.

Armor Class 14 · Hit Points 60 (8d10 + 16) · Speed 60 ft., climb 50 ft.

STR DEX CON INT WIS CHA
15 18 13 3 15 6

Shadow Stealth (Trait). While lightly or heavily obscured, the narglatch can take the Hide action as a bonus action.

Sure-Footed (Trait). The narglatch has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.

Pounce (Action). If the narglatch moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the narglatch can make one bite attack against it as a bonus action.

Bite (Action). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 11 (2d10 + 2) kinetic damage.

Claw (Action). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 2) kinetic damage.