Wraid
Large beast · CR 2
sizeLargecr2

A tough Large beast that builds speed and rams targets flat, then follows through with raking claws.
Brute
How to run itRun 20+ feet straight to ram for bonus damage and a prone save, then claw the same target; with AC 16 and 68 HP it can stand in the front and trade blows.
Armor Class 16 · Hit Points 68 (8d10+24) · Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 | 8 | 17 | 4 | 10 | 8 |
Charge (Trait). If the Wraid moves at least 20 feet straight toward a target and then hits it with a ram Attack on the same turn, the target takes an extra 4 (2d8) kinetic damage. If the target is a creature, it must succeed on a DC 10 Strength saving throw or be knocked prone.
Multiattack (Action). The Wraid makes two attacks, once with its ram and one with its claws.
Ram (Action). Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 11 (3d6 + 3) kinetic damage.
Claws (Action). Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 7 (2d4+3) kinetic damage.