Holocron

Officer, Senior

Medium humanoid · CR 3
sizeMediumcr3
Officer, Senior
A hardened commander who pours a +2 bonus into his squad, calls coordinated volleys, and steadies allies against fear.
Leader
How to run itKeep the +2 aura over the squad, spend turns on Call to Attack for three reaction strikes, Rally to break fear, and Human Shield to survive.

Armor Class 15 · Hit Points 38 (7d8+7) · Speed 30 ft.

STR DEX CON INT WIS CHA
10 12 12 16 11 13

Superior Aura of Command (Trait). Friendly creatures that it can see and hear the officer within 30 feet of it add a +2 bonus to their attack and damage rolls. This effect ends if the officer is incapacitated.

Blaster Carbine (Action). Ranged Weapon Attack: +3 to hit, range 60/240 ft., one target. Hit: 4 (1d6 + 1) energy damage.

Call to Attack (Action). Up to three allies within 120 feet of this officer that can hear it can each use their reaction to make one weapon attack.

Rally Allies (Action). The officer targets up to three allies within 120 feet that can hear it and are currently suffering from a fear or charm effect. The fear or charm effect is removed.

Human Shield (Reaction). When the officer is targeted by a ranged attack while an ally is within 5 ft of it, the officer can use its reaction to cause that ally to be targeted by the attack instead.