Scurrier

Scurriers are a species of small creatures native to Tatooine. The bipedal runners sport an elongated snout, horn-like appendages, and a pointed tail. They are present in the streets of cities like Mos Eisley and in the vicinity of more isolated settlements like the Lars moisture farm.
Armor Class 11 · Hit Points 7 (2d6) · Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 | 15 | 11 | 2 | 10 | 4 |
Keen Smell (Trait). The scurrier has advantage on Wisdom (Perception) checks that rely on smell.
Pack Tactics (Trait). The scurrier has advantage on an attack roll against a creature if at least one of the scurrier's allies is within 5 feet of the creature and the ally isn't incapacitated.
Bite (Action). Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) kinetic damage.
Ram (Action). Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 2) kinetic damage.