Monkey-Lizard
Small beast · CR 0
sizeSmallcr0
A tiny arboreal scavenger, almost no threat alone, that grows bold when its pack closes in around prey.
Minion
How to run itRun them in clusters so Pack Tactics grants advantage; have them nip and harass from the trees rather than expecting any real damage from a single bite.
Armor Class 12 · Hit Points 3 (1d6) · Speed 30 ft., climb 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 | 14 | 11 | 5 | 12 | 6 |
Pack Tactics (Trait). The monkey-lizard has advantage on attack rolls against a creature if at least one of the monkey-lizard's allies is within 5 feet of the creature and the ally isn't incapacitated.
Bite (Action). Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4-1) kinetic damage.