Stintaril
Tiny beast · CR 0
sizeTinycr0

A tiny, hyper-fast jungle rodent with sharp teeth — no threat alone, but it always attacks as part of a swarm.
Minion
How to run itRun a mob so Pack Tactics gives every bite advantage; pile them onto one target and don't fret over the trivial single-bite damage.
Stintarils are a speedy, nomadic species of rodent native to Yavin 4, dwelling in the jungle canopy. They have sharp teeth and a knobby hairless tail used for balance. These rodents attack in swarms.
Armor Class 10 · Hit Points 1 (1d4 - 1) · Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 2 | 11 | 9 | 2 | 10 | 4 |
Keen Smell (Trait). The stintaril has advantage on Wisdom (Perception) checks that rely on smell.
Pack Tactics (Trait). The stintaril has advantage on an attack roll against a creature if at least one of the stintaril's allies is within 5 feet of the creature and the ally isn't incapacitated.
Bite (Action). Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 2 (1d4) kinetic damage.