Armormech's Implements
Armormech's implements include all of the necessary components to allow you to work raw materials to craft or repair damage to armor and shields.
Lore
Your expertise lends you additional insight when examining armor and shields.
Investigation
You can spot clues and make deductions that others might overlook when an investigation involves armor and shields.
Stealth
Your greater understanding of armor you—or your allies—wear allows for more cautious movement.
Boost Armor
Over the course of a short or long rest, you can make a DC 15 armormech's implements check to temporarily improve a suit of armor or a shield. To use this benefit, you must have armormech's implements with you, and the object must be within reach. On a success, once before your next short or long rest, a character wearing this armor or wielding this shield can gain a bonus to AC against one attack. This bonus is a die, with a maximum value equal to your proficiency bonus. If you have expertise in the tool, this die's maximum is instead equal to twice your proficiency bonus.
Sample Activities
| Activity | DC |
|---|---|
| Repair a suit of armor or a shield | 15 |
| Sunder a suit of armor or a shield | 10 |