Holocron

Climber

Feat
sourcePHB
New in SW5eNew SW5e climber feat: climb speed equals your movement speed, +1 Strength (to 20), and advantage on climb checks/saves to avoid falling. You spend 5 minutes guiding up to six allies within 30 feet, who add 1d6 to climb checks/saves.
Gain a full climbing speed and fall-avoidance advantage; coach up to six allies in 5 minutes to add 1d6 to their own climbing checks.
MobilitySkillHalf-feat · +1 Strength
○○value · environment-dependent climb speed
Best fora Strength-based character in environments with frequent climbing and vertical terrain
Skip ifyour campaign is largely flat and horizontal with no climbing
scoutmelee-bruiser
mobilityskill-mastery
Pairs witha Strength-primary build · outdoor or dungeon exploration campaigns · Athletic grapplers
PlaystyleSkirmisherSupport

You excel at scaling cliffsides, hills, trees, and general climbing. You gain the following benefits:

  • Increase your Strength score by 1, to a maximum of 20.
  • You gain a climbing speed equal to your movement speed.
  • You have advantage on ability checks and saving throws to avoid falling off or down while climbing.
  • You can spend 5 minutes instructing, pointing out handholds, and guiding other creatures before making a climb. When you do so, choose up to six friendly creatures (which can include yourself) within 30 feet of you. Each creature can add a 1d6 to any ability check or saving throw they make for that climb.