Holocron

Skirmisher

121 options

Mobility — strike and reposition, hard to catch.

Class 3

Archetype 28

Power 46

Art of Movement Force power · Level 3 · Universal Burst of Speed Force power · Level 1 · Universal Expeditious Retreat Tech power · Level 1 Force Jump Force power · Level 1 · Universal Force Leap Force power · At-will · Universal Freedom of Movement Force power · Level 4 · Universal Glide Tech power · Level 2 Greater Translocate Tech power · Level 5 Heighten Senses Force power · Level 1 · Universal Improved Phasewalk Force power · Level 5 · Universal Instinctive Movement Force power · Level 1 · Universal Jump Tech power · Level 1 Jump Jet Tech power · Level 1 Land Stride Force power · Level 1 · Light Magnetic Hold Tech power · Level 2 Phaseshift Force power · At-will · Universal Phasestrike Force power · Level 1 · Universal Phasewalk Force power · Level 2 · Universal Rescue Force power · Level 2 · Universal Tonal Translocate Tech power · Level 3 Translocate Tech power · Level 2 Vertical Maneuvering Tech power · Level 3 Wall Run Force power · At-will · Universal Warp Strike Tech power · At-will Force Project 2nd Force power · Level 7 · Universal Force Propel 2nd Force power · Level 1 · Universal Improved Force Intuition 2nd Force power · Level 2 · Universal Improved Phasestrike 2nd Force power · Level 5 · Universal Instant Translocation 2nd Tech power · Level 3 Jump Pad 2nd Tech power · Level 2 Kinetite 2nd Force power · Level 2 · Dark Knight Speed 2nd Force power · Level 3 · Universal Lesser Mislead 2nd Tech power · Level 2 Mass Animation 2nd Force power · Level 5 · Universal Master Speed 2nd Force power · Level 7 · Universal Mislead 2nd Tech power · Level 5 Mutate/Augment 2nd Tech power · Level 3 Project Hologram 2nd Tech power · Level 7 Saber Onslaught 2nd Force power · Level 4 · Universal Saber Slash 2nd Force power · Level 3 · Universal Saber Strike 2nd Force power · Level 2 · Universal Synchronicity 2nd Tech power · Level 4 Tactical Advantage 2nd Tech power · Level 3 Tactical Superiority 2nd Tech power · Level 7 Telekinesis 2nd Force power · Level 5 · Universal Wire Tow 2nd Tech power · Level 2

Feat 11

Maneuver 17

Fighting Style 5

Lightsaber Form 6

Fighting Mastery 5