Holocron

Saber Strike

Force power · Level 2 · Universal
power-typeForcelevel2alignmentUniversalconcentration

⟜ Requires Saber Assault

New in SW5eSW5e trick: a Force-powered melee strike that moves you up to speed and attacks. On a hit you deal extra weapon damage and the target must succeed on a Strength save or be knocked prone; damage scales with force slots.
Move up to your speed and attack; on a hit, deal 1d10 extra weapon damage and force a Strength save or knock the target prone.
DamageControl
●●breadth · needs melee weapon and hit
TargetingSingle
Use whencharging in to hit hard and drop a target prone for allies
ScalingBonus damage increases by 1d10 per two slot levels above 2nd (4th, 6th, 8th).
!Requires prerequisite Saber Assault; pay attention to the slower scaling step (every 2 levels).
kineticcontrol-condition
Pairs withSaber Assault · martial Force casters · prone-exploitation builds

As part of the action used to cast the power, you can move up to your speed and make one melee weapon attack. On a hit, the attack deals an extra 1d10 damage of the weapon's type. In addition, if you hit with the attack, the target must succeed on a Strength saving throw or be knocked prone.

Force Potency. When you cast this power using a force slot of 4th level or higher, the bonus weapon damage increases by 1d10 for every two slot levels above 2nd.

Codex
Casting Period
1 action
Range
Self
Duration
Instantaneous
Concentration
No