Holocron

Force Jump

Force power · Level 1 · Universal
power-typeForcelevel1alignmentUniversalconcentration

⟜ Requires Force Leap

Tweaked from 5eYou already know this as 5e Jump — It's your Jump spell repurposed as a self-only leap — instead of tripling your jump distance it just flings you up to 30 feet (more at higher slots) to a spot you can see.
Leap up to 30 feet to an unoccupied space you can see in a straight path, using the Force to power your legs.
Movement
●●breadth · needs clear path
TargetingSelf
Use whenyou need to cross a gap or reach an elevated position quickly
ScalingJump distance increases by 5 feet for each slot level above 1st.
!Requires Force Leap as a prerequisite; requires a direct unobstructed path to the destination.
mobilitykinetic
Pairs withForce Leap · mobile melee builds · vertical-terrain encounters
PlaystyleSkirmisher

Using the Force to augment the strength in your legs, you leap up to 30 feet to an unoccupied space you can see, provided you have a direct path to the space.

Force Potency. When you cast this power using a force slot of 2nd level or higher, your jump distance increases by 5 feet for each slot level above 1st.

Codex
Casting Period
1 action
Range
Self
Duration
Instantaneous
Concentration
No