Holocron

Quick-Witted

Feat
sourcePHB
New in SW5eBrains-over-reflexes feat: raise Intelligence by 1 (to 20), and use your Intelligence modifier for initiative checks. You can replace Dexterity saving throws with Intelligence saving throws a number of times equal to your proficiency bonus, regained after a long rest.
Use Intelligence for Initiative and swap Dexterity saves for Intelligence saves up to your proficiency bonus times per long rest.
UtilityDefenseHalf-feat · +1 Intelligence
●●value · half-feat, great for INT builds
Best foran Intelligence-primary character with poor Dexterity who wants better initiative and save survivability
Skip ifyour Dexterity and Intelligence are similar, or you rarely fail Dexterity saves
!The save-swap uses are limited to your proficiency bonus per long rest, so it won't cover every Dexterity save.
tech-casterskill-expert
initiativedefense
Pairs withScholar or Engineer · Intelligence-primary builds · low-Dexterity characters
PlaystyleSupport

Great ideas come to you naturally, often when your life depends on it. You always have a plan, or at least parts of it. You gain the following benefits:

  • Increase your Intelligence score by 1, to a maximum of 20.
  • You can use your Intelligence modifier instead of your Dexterity modifier when making Initiative checks.
  • When you would make a Dexterity saving throw, you can instead make an Intelligence saving throw. You can use this feature a number of times equal to your proficiency bonus. You regain all expended uses of this feature when you complete a long rest.