Holocron

Acidic Strike

Tech power · At-will
power-typeTechlevel0concentration
Tweaked from 5eYou already know this as 5e Shocking Grasp (likely) — Like Shocking Grasp, it's an at-will melee-attack cantrip that scales at 5th/11th/17th, but it rides on a weapon attack and deals acid (with a grapple-triggered bonus) rather than a standalone touch zap.
Hit a foe in melee and coat them in acidic slime; if a grapple occurs before your next turn they take 1d8 acid damage.
DamageControl
○○breadth · grapple trigger required
TargetingSingle
Use whenfighting a grappler or initiating a grapple yourself
ScalingAt 5th level adds 1d8 to the hit and increases slime damage to 2d8; both grow by 1d8 at 11th and 17th.
!Bonus acid damage only triggers on a grapple — useless against non-grapplers unless you initiate.
poisonenergycontrol-condition
Pairs witha grappler-build Tech caster · Strength-focused melee ally · enemies with multi-attack grapple routines
PlaystyleStrikerController

As part of the action used to cast this power, you must make a melee weapon attack against one creature within your reach, otherwise the power fails. On a hit, the target suffers the attack's normal effects, and it becomes sheathed in a thick acidic slime until the start of your next turn. Until the start of your next turn, if the target becomes grappled, or succeeds in grappling or maintaining a grapple, the slime is pressed into its body, causing it to immediately take 1d8 acid damage.

This power's damage increases when you reach higher levels. At 5th level, the melee attack deals an extra 1d8 acid damage to the target, and the damage the target takes for taking grappling or maintaining a grapple increases to 2d8. Both damage rolls increase by 1d8 at 11th level and 17th level.

Codex
Casting Period
1 action
Range
Varies
Duration
1 round
Concentration
No