Holocron

Spectrum Bolt

Tech power · Level 1
power-typeTechlevel1concentration
≈ 5e Chaos BoltEssentially Chaos Bolt: a chaotic energy bolt that picks its damage type with a d8 and can hop to another target if two d8s match. Also, higher tech slots add 1d6 extra damage of that type per slot above 1st.
Ranged tech attack for 2d8+1d6 random-type damage; matching d8 rolls chain it to another target within 30 feet.
Damage
●●breadth · random type, fun chain
TargetingSingle
Use whenyou want solid single-target damage with an occasional multi-target chain
ScalingEach target takes 1d6 extra damage of the rolled type for each slot level above 1st.
!Damage type is random — you cannot guarantee bypassing resistances or immunities.
energylightningfire
Pairs witha Tech caster with high attack modifier · encounters with varied enemy types · damage-focused Engineer builds
PlaystyleStrikerBlaster

You fire an undulating, warbling bolt of energy at a creature within range. Make a ranged tech attack against the target. On a hit, the target takes 2d8 + 1d6 damage. Choose one of the d8s. The number rolled on that die determines the attacks damage type, as shown below.

d8 Damage Type
1 Acid
2 Cold
3 Fire
4 Energy
5 Ion
6 Lightning
7 Poison
8 Sonic

If you roll the same number on both d8s, the bolt leaps from the target to a different creature of your choice within 30 feet of it. Make a new attack roll against the new target, and make a new damage roll, which could cause the bolt to leap again. A creature can be targeted only once by each casting of this power.

Overcharge Tech. When you cast this power using a tech slot of 2nd level or higher, each target takes 1d6 extra damage of the type rolled for each slot level above 1st.

Codex
Casting Period
1 action
Range
120 feet
Duration
Instantaneous
Concentration
No