Poison
Consumable · Average–Devastating · premium–artifact
item-typeConsumableraritypremium
An action to coat a weapon or round so its next hit forces a Con save for poison damage; DC and dice scale each tier.
Best foradding poison to a strike
As an action, you can use the poison in this vial to coat one vibroweapon, one slug cartridge, or one wrist launcher dart. A creature hit by the poisoned weapon must make a DC 16 Constitution saving throw, taking 4d4 poison damage on a failed save or half as much on a successful one. Once applied, the poison retains potency for 1 minute before drying.