Holocron

Fambaa

Huge beast · CR 3
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Fambaa
A huge amphibious draft beast whose stomping charge knocks foes flat and shatters fortifications as a living siege engine.
Brute
How to run itMarch it into the front line, lead with Stomp to deal big damage and knock targets prone, then Bite; aim it at walls and objects for double siege damage.

Armor Class 14 · Hit Points 85 (10d12 + 20) · Speed 30 ft., swim 30 ft.

STR DEX CON INT WIS CHA
22 9 15 3 10 7

Amphibious (Trait). The fambaa can breathe air and water.

Siege Monster (Trait). The fambaa deals double damage to objects and structures.

Bite (Action). Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 11 (3d6 + 6) kinetic damage.

Stomp (Action). Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 24 (4d8 + 6) kinetic damage, and the target must succeed on a DC 16 Strength saving throw or be knocked prone.