Fambaa Howdah
Armor Class 16 · Hit Points 102 (12d12 + 24) · Speed 30 ft., swim 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 22 | 9 | 15 | 3 | 10 | 7 |
Amphibious (Trait). The fambaa can breathe air and water.
Howdah (Trait). The fambaa carries a fortified platform on its back. Up to six Medium creatures can ride on the platform without squeezing. Creatures on the platform have three-quarters cover against attacks and effects from outside it. If the fambaa dies, creatures on the platform are placed in occupied spaces within 10 feet of the fambaa.
Siege Monster (Trait). The fambaa deals double damage to objects and structures.
Bite (Action). Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 11 (3d6 + 6) kinetic damage.
Stomp (Action). Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 24 (4d8 + 6) kinetic damage, and the target must succeed on a DC 16 Strength saving throw or be knocked prone.