Holocron

Greysor

Small beast · CR 1/8
sizeSmallcr1/8
Greysor
A small four-legged carnivorous primate that hunts in packs, biting with advantage whenever a packmate flanks the same prey.
Minion
How to run itRun them in pairs so Pack Tactics grants advantage, swarm an isolated PC, and let them burrow or flee when outnumbered since each has only 7 HP.

The Greysor is a four legged, carnivorous primate from the planet of Naboo. It was long used during hunts and birding parties by the Nabooian aristocracy.

Armor Class 12 · Hit Points 7 (2d6) · Speed 40 ft., burrow 10 ft.

STR DEX CON INT WIS CHA
8 15 10 5 13 6

Keen Sight and Smell (Trait). The greysor has advantage on Wisdom (Perception) checks that rely on sight and smell.

Pack Tactics (Trait). The greysor has advantage on an attack roll against a creature if at least one of the greysor's allies is within 5 feet of the creature and the ally isn't incapacitated.

Bite (Action). Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) kinetic damage.