Gundark, Adult
Medium beast · CR 2
sizeMediumcr2

A four-armed brute that lands four claw attacks a turn, two of them tearing gashes from its oversized gigantic claws.
Brute
How to run itCharge in and pile all four claw attacks onto one target each round; chase down whoever it bloodies and ignore positioning to maximize raw damage.
Armor Class 13 · Hit Points 44 (8d8 + 8) · Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 | 12 | 13 | 5 | 15 | 8 |
Rampage (Trait). When the gundark reduces a creature to 0 hit points with a melee attack on its turn, the gundark can take a bonus action to move up to half its speed and make a claw attack.
Keen Hearing and Smell (Trait). The gundark has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Multiattack (Action). The gundark can make four attacks: two with its claws and two with its gigantic claws.
Claw (Action). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 +3) kinetic damage.
Gigantic Claw (Action). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 +3) kinetic damage.