Junk Behemoth
Huge droid · CR 1
sizeHugecr1

A huge jury-rigged scrap droid that pounds at reach or rakes targets with twin blaster cannons.
Brute
How to run itPick range or melee by the moment — two blaster cannons at distance, two reach slams up close; note its Circuitry weakness to ion and lightning damage.
Armor Class 12 · Hit Points 57 (6d12+18) · Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 | 12 | 17 | 6 | 8 | 5 |
Circuitry (Trait). The droid has disadvantage on saving throws against effects that would deal ion or lightning damage.
Multiattack (Action). The junk behemoth makes two blaster cannon attacks or two slam attacks.
Blaster Cannon (Action). Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 6 (1d10+1) energy damage.
Slam (Action). Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 8 (1d10+3) kinetic damage.