Rathtar, Dwarf

Armor Class 15 · Hit Points 114 (12d10 + 48) · Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 | 10 | 19 | 6 | 12 | 6 |
Spider Climb (Trait). The rathtar can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Grasping Arms (Trait). The rathtar can have up to eight arms at a time. Each arm can be attacked (AC 20; 10 hit points; immunity to poison and psychic damage). Destroying an arm deals no damage to the rathtar, which can extrude a replacement arm on its next turn. An arm can also be broken if a creature takes an action and succeeds on a DC 15 Strength check against it.
Multiattack (Action). The rathtar makes four flailing arm attacks, uses Reel, and makes one attack with its bite.
Flailing Arms (Action). Melee Weapon Attack: +7 to hit, reach 15 ft., one target. Hit: 6 (1d4 + 4) kinetic damage, and the target is grappled (escape DC 15) if it is Medium or smaller. Until the grapple ends, the rathar can't use this arm on another target. The rathtar has eight arms and can have up to four creatures grappled at a time.
Bite (Action). Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) kinetic damage.
Reel (Action). The rathtar pulls each creature grapples by it up to 15 feet straight toward it.