Reek, Adult
Huge beast · CR 7
sizeHugecr7

A massive horned arena beast that builds momentum and gores with bone-crushing force, flattening anything caught in its charge.
Brute
How to run itBack up to gain at least 20 feet of runway, then charge straight in for the gore — the extra 4d8 and a DC 15 prone save knock a target down.
Armor Class 13 · Hit Points 114 (12d12+36) · Speed 50 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 23 | 8 | 17 | 2 | 12 | 6 |
Charge (Trait). If the reek moves at least 20 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 18 (4d8) kinetic damage. If the target is a Huge or smaller, it must succeed on a DC 15 Strength saving throw or be knocked prone.
Gore (Action). Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 24 (4d8+6) kinetic damage.