Holocron

Illusory Strike

Tech power · At-will
power-typeTechlevel0concentration
Tweaked from 5eYou already know this as 5e Mirror Image — It's your Mirror Image — illusory duplicates that throw off attacks against you — but reworked into an at-will melee strike that imposes disadvantage on the target's attacks instead of the classic d20 misdirection roll.
Hit a foe in melee and create an illusory duplicate only they see; they have disadvantage on their next attack roll against you.
DebuffDefense
●●breadth · at-will defense on every hit
TargetingSingle
Use whenprotecting yourself from the enemy's next swing after landing a hit
ScalingAt 5th level creates two duplicates (disadvantage on two attacks); three at 11th; four at 17th.
!Requires a melee weapon hit — if the attack misses, the power produces no effect.
illusionmind-affecting
Pairs witha melee Tech caster · Extra Attack builds · builds surviving in melee without heavy armor
PlaystyleDefenderController

As part of the action used to cast this power, you must make a melee weapon attack against one creature within your reach, otherwise the power fails. On a hit, the target suffers the attack's normal effects, and you create an illusory duplicate of yourself in your space that only the target can see. The target has disadvantage on the next attack roll it makes against you before the start of your next turn.

This power creates multiple duplicates when you reach higher levels. At 5th level, you create a second illusory duplicate, and the target has disadvantage on the next two attacks it makes against you before the start of your next turn. The number of duplicates and attacks with disadvantage increases to three at 11th level and four at 17th level.

Codex
Casting Period
1 action
Range
Varies
Duration
1 round
Concentration
No