Warding Shot
Tech power · At-will
power-typeTechlevel0concentration
Tweaked from 5eYou already know this as 5e Guiding Bolt (likely) — None of these is a real analog — Warding Shot is an attack-rider that softens the target's next hit against you, unlike any listed power. ✨
On a ranged weapon hit, a barrier reduces the first instance of damage the target would deal before your next turn by 1d6.
DefenseDebuff
●●○breadth · one-hit damage reduction only
TargetingSingle
Use whenweakening a high-damage enemy's next attack to protect an ally
ScalingDamage reduction increases by 1d6 at 5th, 11th, and 17th level (max 4d6).
!Requires a successful ranged weapon attack; the barrier only reduces the very first instance of damage the target deals.
wardingkinetic
Pairs withranged weapon Tech caster · Scout or Operative · protecting a vulnerable ally
As part of the action used to cast this power, you must make a ranged weapon attack against one creature within your weapon's range, otherwise the power fails. On a hit, the target suffers the attack's normal effects, and a dim barrier surrounds it. The first time it would deal damage before the start of your next turn, that damage is reduced by 1d6.
This power's damage reduction increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).
- Casting Period
- 1 action
- Range
- Varies
- Duration
- 1 round
- Concentration
- No