Light
Tech power · At-will
power-typeTechlevel0concentration
Tweaked from 5eYou already know this as 5e Light — It's exactly your 5e Light cantrip, just renamed a Tech power and cast at-will — the only twist is hostile creatures get a Dex save. ✨
Touch an object to make it shed bright light in a 20-foot radius and dim light for 20 feet beyond, for 1 hour.
Utility
●●●breadth · any dark environment, any level
TargetingSingle
Use whenyou need reliable hands-free lighting in dark environments
ScalingFlat — no higher-slot scaling.
!Applying it to a hostile creature's gear requires them to fail a Dexterity saving throw.
illusionwarding
Pairs withdungeon or cave exploration · any party lacking darkvision · Engineer or Scholar
You touch one object that is no larger than 10 feet in any dimension. Until the power ends, the object sheds bright light in a 20-foot radius and dim light for an additional 20 feet. The light can be colored as you like. Completely covering the object with something opaque blocks the light. The power ends if you cast it again or dismiss it as an action.
If you target an object held or worn by a hostile creature, that creature must succeed on a Dexterity saving throw to avoid the power.
- Casting Period
- 1 action
- Range
- Touch
- Duration
- 1 hour
- Concentration
- No