Slow
Force power · At-will · Dark
power-typeForcelevel0alignmentDarkconcentration
Tweaked from 5eYou already know this as 5e Slow — It's your Slow spell in role — debuffing enemies' speed and action economy — but reworked into an at-will Force power using a Constitution save and a repeatable 'slowed level' condition rather than the fixed -2 AC/half-speed package, with target count scaling by your level. ✨
Force one creature to gain a slowed level on a failed Con save; it repeats the save each turn to end the effect.
ControlDebuff
●●○breadth · strong but save-ends
TargetingSingle
Use whenyou need to hobble a fast or hard-hitting enemy
ScalingFlat — at 5th level affects 2 targets, 11th affects 3, 17th affects 4 (no slot scaling).
!A dark-side power — repeated casting carries a corruption cost; enemy repeats the save at the end of each of its turns.
control-conditionpsychic
Pairs withhigh force save DC · powers that punish slow movement · Consular or Guardian damage builds
A hostile creature of your choice must make a Constitution saving throw. On a failed save, the target gains 1 slowed level until the power ends. At the end of each of the creature's turns, it repeats this saving throw, ending the effect on a success.
This power can affect multiple targets when you reach higher levels: two targets at 5th level, three targets at 11th level, and four targets at 17th level.
- Casting Period
- 1 action
- Range
- 15 feet
- Duration
- 1 hour
- Concentration
- No