Holocron

Battle Meditation

Force power · Level 2 · Universal
power-typeForcelevel2alignmentUniversalconcentrationtrue
New in SW5eSW5e trick: a 5-foot morale aura blending Bless and Bane. Allies gain a d4 to attacks and saves; enemies must make a Charisma save; failure yields a -d4 to attacks and saves until your next turn; success grants 1-day immunity.
Radiate a 5-foot aura adding a d4 to allies' rolls and saves; hostile creatures who enter must subtract a d4 from theirs.
BuffDebuff
○○breadth · 5-foot aura too small
TargetingArea
Use whenyou can stay central to the melee and affect both allies and foes
ScalingFlat — no higher-slot scaling.
!Concentration; the aura is only 5 feet — enemies immune on a successful save for 1 day.
mind-affectingwardingpsychic
Pairs withValor · a melee-centric frontliner · high Charisma save DC
PlaystyleSupportController

You exude an aura out to 5 feet that boosts the morale and overall battle prowess of you and your allies while simultaneously reducing the opposition's combat-effectiveness by eroding their will to fight.

Whenever you or a friendly creature within your meditation makes an attack roll or a saving throw, they can roll a d4 and add the number rolled to the attack roll or saving throw.

Whenever a hostile creature enters your meditation or starts its turn there, it must make a Charisma saving throw. On a failed save, it must roll a d4 and subtract the number rolled from each attack roll or saving throw it makes before the end of your next turn. On a successful save, it is immune to this power for 1 day.

Codex
Casting Period
1 action
Range
Self (5-foot radius)
Duration
up to 1 minute
Concentration
Yes