Improved Battle Meditation
Force power · Level 5 · Universal
power-typeForcelevel5alignmentUniversalconcentrationtrue
⟜ Requires Battle Meditation
New in SW5eA brand-new SW5e trick: a 15-ft aura that buffs allies with a d6 to attack rolls and saving throws. Enemies entering or starting their turn must save Charisma; on failure they take a -d6 to attacks and saves until the end of your next turn, and on success they're immune to this power for 24 hours.✨
Project a 15-foot aura: allies add d6 to attacks and saves; hostile creatures starting or entering subtract d6 on a failed Cha save.
BuffDebuff
●●●breadth · any combat, party-wide
TargetingArea
Use whenyou want to boost your whole party and degrade nearby enemies simultaneously
ScalingFlat — no higher-slot scaling.
!Requires concentration and the Battle Meditation prerequisite; hostile creatures that succeed on the save are immune for 1 day.
mind-affectingwardingcontrol-condition
Pairs withBattle Meditation · support-focused Force caster · melee-heavy party
You exude an aura out to 15 feet that boosts the morale and overall battle prowess you and your allies while simultaneously reducing the opposition's combat-effectiveness by eroding their will to fight.
Whenever you or a friendly creature within your meditation makes an attack roll or a saving throw, they can roll a d6 and add the number rolled to the attack roll or saving throw.
Whenever a hostile creature enters your meditation or starts its turn there, it must make a Charisma saving throw. On a failed save, it must roll a d6 and subtract the number rolled from each attack roll or saving throw it makes before the end of your next turn. On a successful save, it is immune to this power for 1 day.
- Casting Period
- 1 action
- Range
- Self (15-foot radius)
- Duration
- up to 1 minute
- Concentration
- Yes