Holocron

Mass Coerce Mind

Force power · Level 6 · Universal
power-typeForcelevel6alignmentUniversalconcentration

⟜ Requires Coerce Mind

Same as 5eYou already know this as 5e Mass Suggestion — This is your Mass Suggestion—same 6th-level, twelve-target, single Wisdom-save 'suggest a reasonable course of action' effect, just reflavored as a Force power.
Implant a suggestion in up to twelve creatures (Wis save) directing their actions for 24 hours; no effect on droids or constructs.
ControlUtility
●●breadth · social/organic scenarios only
TargetingMulti
Use whenyou need to redirect a large group of non-droid enemies or NPCs
ScalingDuration extends: 7th slot = 10 days, 8th = 30 days, 9th = a year and a day.
!Requires Coerce Mind as a prerequisite; ends on any target your party damages; no effect on droids or constructs; high moral risk for party dynamics.
mind-affectingcontrol-conditionpsychic
Pairs withCoerce Mind (prerequisite) · high force save DC builds · infiltration and social encounters
PlaystyleController

You suggest a course of activity (limited to a sentence or two) and influence with the Force up to twelve creatures of your choice that you can see within range and that can hear and understand you. Creatures that can't be charmed are immune to this effect. The suggestion must be worded in such a manner as to make the course of action sound reasonable. Asking the creature to harm itself automatically negates the effect of the power.

Each target must make a Wisdom saving throw. On a failed save, it pursues the course of action you described to the best of its ability. The suggested course of action can continue for the entire duration. If the suggested activity can be completed in a shorter time, the power ends when the subject finishes what it was asked to do.

You can also specify conditions that will trigger a special activity during the duration. For example, you might suggest that a group of soldiers give all their money to the first beggar they meet. If the condition isn't met before the power ends, the activity isn't performed. If you or any of your companions damage a creature affected by this power, the power ends for that creature. This power has no effect on droids or constructs.

Force Potency. When you cast this power using a 7th-level force slot, the duration is 10 days. When you use an 8th-level force slot, the duration is 30 days. When you use a 9th-level force slot, the duration is a year and a day.

Codex
Casting Period
1 action
Range
60 feet
Duration
24 hours
Concentration
No