Holocron

Control Pain

Force power · Level 5 · Universal
power-typeForcelevel5alignmentUniversalconcentrationtrue

⟜ Requires Force Body

Tweaked from 5eYou already know this as 5e Death Ward — Like Death Ward, this is your 'refuse to die' button, but instead of dropping you to 1 HP once it keeps you up and fighting at 0 HP while you make stacking-penalty death saves each turn.
Fight at 0 HP for 1 minute — damage and death saves can't kill you until it ends, but 0 HP when it does means instant death.
Defense
○○breadth · only useful at death's door
TargetingSelf
Use whenyou drop to 0 HP and need to keep fighting through the crisis
ScalingFlat — no higher-slot scaling.
!Requires concentration and the Force Body prerequisite; cumulative penalties stack with every failed death save, and you die instantly if you still have 0 HP when concentration ends.
wardinghealing
Pairs withForce Body · high-Constitution build · last-stand scenarios
PlaystyleDefender

You use the Force to push your body beyond its normal limits. You can't die from damage or from failed death saving throws while this power is in effect, but the effort taxes you. If you have 0 hit points while you are under the effect of this power, you do not fall unconscious, and continue acting and fighting normally. While you remain at 0 hit points, you must make a death saving throw at the start of each of your turns. Each time you fail a death saving throw, you suffer a cumulative -1 penalty to attack rolls, ability checks, and saving throws (including death saving throws). This penalty lasts until you regain hit points. Successful death saving throws have no effect, but a natural 20 restores 1 hit point as usual.

If you have 0 hit points when this power ends, you die instantly.

Codex
Casting Period
1 action
Range
Self
Duration
up to 1 minute
Concentration
Yes