Force Shunt
Force power · At-will · Universal
power-typeForcelevel0alignmentUniversalconcentration
New in SW5eNovel: A brand-new SW5e trick: an at-will Force power that knocks a visible foe prone. The target makes a Strength saving throw; on a failed save it takes 1d4 kinetic damage, increasing to 2d4/3d4/4d4 at 5th/11th/17th level.✨
Slam a creature prone with the Force on a failed Strength save, dealing 1d4 kinetic damage.
ControlDamage
●●○breadth · reliable prone setup
TargetingSingle
Use whenyou want to knock an enemy prone and set up melee allies
ScalingDamage increases by 1d4 at 5th (2d4), 11th (3d4), and 17th (4d4) level.
telekinesiskineticcontrol-condition
Pairs withmelee allies who benefit from prone · Force Push/Pull · knockdown-combo build
You use the Force to thrust a creature you can see to the ground. The target must make a Strength saving throw. On a failed save, a creature takes 1d4 kinetic damage and falls prone.
This power's damage increases by 1d4 when you reach 5th level (2d4), 11th level (3d4), and 17th level (4d4).
- Casting Period
- 1 action
- Range
- 30 feet
- Duration
- Instantaneous
- Concentration
- No