Holocron

Force Push/Pull

Force power · At-will · Universal
power-typeForcelevel0alignmentUniversalconcentration
Tweaked from 5eYou already know this as 5e Telekinesis — This is your Telekinesis — same move-and-manipulate-by-thought role with fine object control and a Strength save, but scaled down to an at-will cantrip instead of a 5th-level concentration spell. ✨
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Manipulate objects at range or force a Strength save to shove a Medium-or-smaller creature up to 20 feet; collision deals 1d4 kinetic.
ControlUtility
●●●breadth · any combat, any level
TargetingSingle
Use whenyou want to reposition an enemy, trigger fall damage, or interact with objects at range
ScalingScales with character level at 5th, 11th, and 17th: move distances increase and collision damage grows to 2d4, 3d4, then 4d4.
telekinesiskineticcontrol-conditionmobility
Pairs withenvironmental hazard maps · Force Shunt for prone-stacking · any Force caster
PlaystyleController✨

You gain the minor ability to move or manipulate creatures and objects with the Force. You can exert fine control on objects with your telekinetic grip, such as manipulating a simple tool, opening a door or a container, stowing or retrieving an item from an open container, or pouring the contents from a vial. Alternatively, you can push or pull a creature or object you can see.

You use the Force to move a Medium or smaller creature or object not being worn or carried within range. The target must make a Strength saving throw. An object automatically fails this saving throw. On a failed save, the creature or object moves a number of feet in a direction of your choice based on its size. A Tiny creature or object can be moved up to 20 feet, a Small creature or object can be moved up to 10 feet, and a Medium creature or object can be moved up to 5 feet. If at the end of this movement the creature or object strikes another creature or object, it must make a Dexterity saving throw. An object automatically fails this saving throw. On a failed save, they both take 1d4 kinetic damage.

This power improves when you reach higher levels. At 5th level, you can move a Tiny creature or object up to 30 feet, a Small creature or object up to 20 feet, a Medium creature or object up to 10 feet, and the power's damage increases to 2d4 kinetic damage. At 11th level, you can move a Small creature or object up to 30 feet, a Medium creature up to 20 feet, and the power's damage increases to 3d4 kinetic damage. At 17th level, you can move a Medium creature to up 30 feet, and the power's damage increases to 4d4 kinetic damage.

Codex
Casting Period
1 action
Range
60 feet
Duration
Instantaneous
Concentration
No