Holocron

Danger Sense

Force power · Level 2 · Universal
power-typeForcelevel2alignmentUniversalconcentration
≈ 5e AuguryEssentially Augury — you call on the Force for an omen about a chosen action, revealing Peace (no danger), Danger (dangerous but worth it), or Ruin. Repeats before a long rest can yield a neutral reading.
Ask the Force for an omen — Peace, Danger, or Ruin — about an intended action before you take it.
DetectionUtility
●●breadth · reliability drops after first
TargetingSelf
Use whenbefore a high-stakes decision when you need a quick risk assessment
ScalingFlat — no higher-slot scaling.
!Each cast after the first per long rest adds a cumulative 25% chance of a neutral non-answer regardless of the true outcome.
divinationpsychic
Pairs withSense Force · a cautious scouting playstyle · high Wisdom modifier
PlaystyleScout

You put your faith in the Force, feeling out the future and seeing whether your actions will lead to fortune or ruin. The GM chooses from the following possible omens:

  • Peace, for results which are not dangerous
  • Danger, for results which are dangerous but perhaps still worth the danger
  • Ruin, for results which are certain to end in death or tragedy

The power doesn't take into account any possible circumstances that might change the outcome, such as the use of additional powers or the loss or gain of a companion.

If you use this power two or more times before completing your next long rest, there is a cumulative 25 percent chance for each casting after the first that you get a neutral result regardless of the actual outcome.

Codex
Casting Period
1 bonus action
Range
Self
Duration
Instantaneous
Concentration
No