Holocron

Force Vision

Force power · Level 2 · Universal
power-typeForcelevel2alignmentUniversalconcentration
Tweaked from 5eYou already know this as 5e Foresight — It's your Foresight in spirit — peeking ahead to bend a roll — but pared way down: instead of permanent advantage on everything, you get a single extra d20 to swap in on one check, attack, or save (or to override an attack against you).
Grant yourself or one ally a free extra d20 on any one roll before the power ends, choosing which result to keep.
RitualBuff
●●breadth · only one roll per cast
TargetingSingle
Use whenpreparing before a high-stakes encounter or important skill challenge
ScalingTarget one additional creature per slot level above 2nd.
!Takes 1 minute to cast — set it up before danger, not during it.
divinationmind-affecting
Pairs witha lucky-strikes build · Advantage-stacking tactics · pre-combat preparation
PlaystyleSupport

You receive a vision of the future through the Force, giving you or one willing creature you can see within range a chance to change fate. When the chosen creature makes an ability check, an attack roll, or a saving throw before the power ends, it can dismiss this power on itself to roll an additional d20 and choose which of the d20s to use. Alternatively, when an attack roll is made against the chosen creature, it can dismiss this power on itself to roll a d20 and choose which of the d20s to use, the one it rolled or the one the attacker rolled.

If the original d20 roll has advantage or disadvantage, the creature rolls the additional d20 after advantage or disadvantage has been applied to the original roll.

Force Potency. When you cast this power using a force slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.

Codex
Casting Period
1 minute
Range
60 feet
Duration
1 hour
Concentration
No