Force Trance
Force power · Level 3 · Light
power-typeForcelevel3alignmentLightconcentration
New in SW5eThink of Force Trance as a supportive trick: you drop up to three willing allies into a brief unconscious state that ends if damaged or awakened. Those who stay unconscious gain a short rest; higher force slots affect more targets.✨
Put up to three willing creatures unconscious for 10 minutes; each one who sleeps the full duration gains the benefit of a short rest.
UtilityHealing
●○○breadth · 10-min rest, out of combat only
TargetingMulti
Use whenyou have 10 minutes and allies need short rest benefits mid-dungeon
ScalingOne additional willing target per slot above 3rd.
!Targets must be willing; any damage ends the trance early; no effect on droids or constructs; requires 10 uninterrupted minutes.
mind-affectinghealing
Pairs witha party with limited long-rest access · short-rest-dependent classes · dungeon-delve pacing
You make a calming gesture, and up to three willing creatures of your choice that you can see within range fall unconscious for the power's duration. The power ends on a target early if it takes damage or someone uses an action to shake or slap it awake. If a target remains unconscious for the full duration, that target gains the benefit of a short rest, and it can't be affected by this power again until it finishes a long rest. This power has no effect on droids or constructs.
Force Potency. When you cast this power using a force slot of 4th level or higher, you can target one additional willing creature for each slot level above 3rd.
- Casting Period
- 1 action
- Range
- 30 feet
- Duration
- 10 minutes
- Concentration
- No