Share Life
Force power · Level 3 · Light
power-typeForcelevel3alignmentLightconcentration
⟜ Requires Give Life
≈ 5e Life TransferenceEssentially Life Transference — you drain your life to heal another creature. It's a self-sacrificing heal that costs you hit points to mend an ally.✨
Take 4d8 necrotic damage yourself to give a target twice that amount back as hit points.
Healing
●●○breadth · self-harm trade-off limits use
TargetingSingle
Use whenan ally is critically low and you can afford the self-damage
ScalingSelf-damage and healing both increase by 1d8 per slot above 3rd.
!You take the necrotic damage first with no save — do not use at low HP; no effect on droids or constructs; requires Give Life.
healingnecrotic
Pairs withGive Life prerequisite · a tanky Force healer with high HP · abilities that reduce or redirect self-damage
You sacrifice some of your health to mend another creature's injuries. You take 4d8 necrotic damage, and one creature of your choice that you can see within range regains a number of hit points equal to twice the necrotic damage you take. This power has no effect on droids or constructs.
Force Potency. When you cast this power using a force slot of 4th level or higher, the damage increases by 1d8 for each slot level above 3rd.
- Casting Period
- 1 action
- Range
- 30 feet
- Duration
- Instantaneous
- Concentration
- No