Disable Droid
Force power · Level 4 · Light
power-typeForcelevel4alignmentLightconcentrationtrue
⟜ Requires Stun Droid
New in SW5eNovel SW5e trick: a 4th-level light-force power that targets a visible point in range and paralyzes droids or constructs that fail a Constitution save. At the start of each affected turn it deals energy damage and requires another Constitution save to end.✨
Paralyze all droids and constructs in a 15-foot cube on a Con save, dealing energy damage equal to your forcecasting modifier each turn.
ControlDamage
●○○breadth · droids and constructs only
TargetingArea
Use whenyou face multiple droids or constructs and need them shut down
ScalingFlat — no higher-slot scaling.
!Concentration up to 1 minute; completely useless against biological enemies; requires Stun Droid.
anti-droidcontrol-conditionenergy
Pairs withStun Droid prerequisite · campaigns heavy in droid enemies · a high forcecasting modifier for recurring damage
Choose a point that you can see within range. Each droid or construct must succeed on a Constitution saving throw or be paralyzed for the duration. At the beginning of each of its turns, an affected creature takes energy damage equal to your forcecasting ability modifier and then repeats this saving throw. On a success, the power ends on the target.
- Casting Period
- 1 action
- Range
- 90 feet (15-foot cube)
- Duration
- up to 1 minute
- Concentration
- Yes